Oct. 19th, 2007

incandescens: (Default)
I know what the problem is: we are in the crash period for the crossmapping cycle at work, which involves spending all day in heavy mental effort, which does not leave much brain for knitting or writing in the evening. But rediscovering the Final Fantasy Tactics Advance and the GBA did not help matters. I am now back to fantasising about the crime syndicate run by Montblanc and also involving Bangaa carnivores (it's not cannibals if it's not your own species), mad Nu Mou Azathoth cultists, Moogle gangsters, and Viera assassins.

And training up my clan, of course.

Look, I can't knit on the plane. I'm sure it'd be quite different if I could.

---

incandescens: Mewt still has a mother-fixation. He does not know about such things. At all.
CondorJo: And since mewt doesn't know about those sort of things, there are no laws about them
CondorJo: no yellow card for slave trading, prostitution, black marketeering, or selling moogle as a food source
incandescens: Precisely!
incandescens: (Default)
I'm trying to clarify my thoughts on something, and would be grateful for people's opinions/comments.

There exist a fair number of roleplaying game sourcebooks, for the pen-and-paper type of rpg, which are based on a fictional property (Firefly, Revolutionary Girl Utena, Star Trek, Song of Ice & Fire, etc), and which contain a fair to extensive amount of background detail on the series, but which are mainly marketed to roleplaying gamers, and at that, the sort of rpger who is likely to see them in a specialised gaming shop or in specific online selling areas (such as http://www.rpgnow.com).

I'm curious about whether fans of the series/background on which such sourcebooks are based, or even people who play them in lj-rpgs or fiction communities, would be interested in such books if they knew of them or knew where to find them, and what sort of factors they'd be looking for in them.

So go on, tell me about it. Which, if any, of the following points would make such a book interesting to you? And is there anything else that'd get your attention?

- Heavy character-level detail (personal history, abilities, relationships, etc)
- Heavy universe/background-level detail (geography, history, metaphysics, spaceships, etc)
- Mechanical rules for handling any of the above in play (complex? simple? in between?)
- Lots of pretty art taken from the original series
- Art supplied by other artists
- Speculation about the series/background
- Ideas for further play/exploration/stories
- Comments on the themes
- Availability in PDF format
- Price (What would you consider a good price? And for how thick/detailed a book?)
- Anything else that'd influence your interest in it.

Thanks to all.

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incandescens

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