incandescens: (Default)
[personal profile] incandescens
Things I have learned while running games:

a) Just because Plot A worked well, running a reprise of Plot A is not necessarily going to work well.

b) After your players' characters have saved the world, anything else is likely to be a bit of an anticlimax.

c) Do not underestimate characters' tendency to sit and argue.

d) A group of American players are likely to want to set the game in America rather than England.

e) It's still fun.

---

Mighty as stars falling from the heavens,
Heavy like waves crashing on the shore.
At first the drops are the size of fists,
Then each is a bowl of water upturned.
Flowing across the land, making ducks' necks green;
Washing the mountainside to show it deep blue.
The waters in the ravine are a thousand fathoms of jade,
The spring stream swells to a myriad strands of silver.
Soon the crossroads is flooded,
And the meandering river flows straight.
The dragons help the Tang Priest in his trouble,
Making the Heavenly River overflow.

Journey to the West, translated by WJF Jenner

Date: 2008-04-03 12:19 am (UTC)
archangelbeth: An egyptian-inspired eye, centered between feathered wings. (Default)
From: [personal profile] archangelbeth
*eyes* GURPS Middle Ages? GURPS China? GURPS Japan? GURPS Dinosaurs? (Prehistoric, yes, but mundane!) GURPS Egypt? GURPS Greece? GURPS Aztecs? GURPS Imperial Rome? A section of GURPS Mars? GURPS Russia? GURPS Timeline? GURPS Vikings? The whole freepin' GURPS WWII series?

I'm not saying that it would automatically sell, but I wouldn't automatically bet against something that'd be useful for anything, from covert ops to Harry Potter, set in England. The magic, the psi, the weird stuff -- just point out some likely places to layer that over the mundanity.

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